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    <title>AudioGames.blog - resources</title>
    <subtitle>News about audio games.</subtitle>
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    <updated>2026-09-09T00:00:00+00:00</updated>
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        <title>New website for gathering accessible games and resources thereof</title>
        <published>2026-09-09T00:00:00+00:00</published>
        <updated>2026-09-09T00:00:00+00:00</updated>
        
        <author>
          <name>Unknown</name>
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&lt;p&gt;Note: Discount and pricing information in this article may not reflect accurately as it ages.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Today, Tristan &lt;a rel=&quot;external&quot; href=&quot;https://hachyderm.io/@tristan/117237471952729581&quot;&gt;announced&lt;/a&gt; a new site aiming to gather information and resources related to accessible and playable mainstream games. Given the engagement of other Mastodon users (over 160 boosts and 90 favorites at the time of writing, which is a substantial amount given content of such type), such platform is &lt;a rel=&quot;external&quot; href=&quot;https://leonianplace.masto.host/@LeonianUniverse/117238162595105517&quot;&gt;&quot;sorely needed&quot;&lt;/a&gt;. The name of the site is &lt;a rel=&quot;external&quot; href=&quot;https://blindgaming.net&quot;&gt;BlindGaming.net&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;In his Mastodon post, he mentions that over seventy mainstream games could be considered accessible now, thanks to the help of AI:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;So much of the information about blind-accessible PC and console games is scattered across the AudioGames.net forum, GitHub pages, Discord servers, and websites that haven&#39;t kept up with how quickly blind gaming has been evolving since the advent of AI. Unless you&#39;re embedded in Discord or the Audiogames.net Forum, you&#39;re probably not aware that over 70 games have been made accessible for the blind via modding this year alone.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;BlindGaming has a couple of features that we think makes it unique and quite appealing:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Automatic mod release tracking through GitHub and Nexus releases.&lt;/li&gt;
&lt;li&gt;Genre filters.&lt;/li&gt;
&lt;li&gt;Price tracking over Steam and other platforms, as well as a &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/sales&quot;&gt;sales page&lt;/a&gt; for tracked prices from said platforms.&lt;/li&gt;
&lt;li&gt;RSS feeds and web push notifications for each game. Attach .rss to the game ID in the URL to get a game&#39;s feed. This contains a tracking parameter called cc, which likely stands for country code. If this tracking matters for you, you might want to strip that out when obtaining the link from the game&#39;s page, or simply write it yourself.&lt;/li&gt;
&lt;/ul&gt;
&lt;blockquote&gt;
&lt;p&gt;(One thing i noticed which I considered interesting is that games are stored as ID and not as actual name. Beyond the technical interest this is not important, but for those that wanted a fun fact, here it is.)&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;The main page is rather plain, which makes it even better. it has categories for PC, mobile and console games, as well as a search and some other things such as a &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/changes&quot;&gt;changelog&lt;/a&gt; that seems to list changes to games and their prices in a list with links to the game entries itself. The &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/about&quot;&gt;about page&lt;/a&gt; links the &lt;a rel=&quot;external&quot; href=&quot;https://github.com/distantorigin/blindgaming-registry&quot;&gt;GitHub repository&lt;/a&gt; for blindgaming.net. Each entry except the guides is stored in JSON, with a schema clearly defined for &lt;a rel=&quot;external&quot; href=&quot;https://raw.githubusercontent.com/distantorigin/blindgaming-registry/main/schemas/v1/common.schema.json&quot;&gt;&quot;common&quot;&lt;/a&gt;, &lt;a rel=&quot;external&quot; href=&quot;https://raw.githubusercontent.com/distantorigin/blindgaming-registry/main/schemas/v1/mod.schema.json&quot;&gt;accessibility mods&lt;/a&gt; and &lt;a rel=&quot;external&quot; href=&quot;https://raw.githubusercontent.com/distantorigin/blindgaming-registry/main/schemas/v1/game.schema.json&quot;&gt;games&lt;/a&gt; in case you want to contribute (there also is a &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/submit&quot;&gt;&quot;submit tool&quot;&lt;/a&gt;). The site design or source code itself is not contained. From the JSON, it&#39;s also not entirely clear how game IDs get assigned or whether they even can change. However, all the JSON seems to be licensed under a MIT license, which makes anyone able to use it for their own purposes.&lt;/p&gt;
&lt;p&gt;When I browsed the sales page, I actually noticed that one of my favorite games right now, Civilization VI, is on a 90 % sale on Steam. Here is the &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/game/95&quot;&gt;BlindGaming page for CIV VI&lt;/a&gt;, and it&#39;s predator &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/game/94&quot;&gt;CIV V&lt;/a&gt; which is off 75 %. Mortal Kombat 1 and 11 also are discounted, $9.99 and $4.99 respectively, with their BlindGaming pages &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/game/73&quot;&gt;here for MK1&lt;/a&gt; and &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/game/232&quot;&gt;here for MK11&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Beyond that, there also is an &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/guides&quot;&gt;area for guides&lt;/a&gt;. It only contains an article on &lt;a rel=&quot;external&quot; href=&quot;https://www.blindgaming.net/guides/steam-screen-reader&quot;&gt;how to use Steam with a screen reader&lt;/a&gt; for now, with more to probably come.&lt;/p&gt;
&lt;p&gt;There seems to be a slight issue when navigating into an opened tab of BlindGaming sometimes where NVDA gets stuck until I tab around, but such initial bugs are to be expected on such an early launch. Other than that, the site is excellent and I&#39;m looking forward to seeing it evolve as well as writing about it in the future.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://audiogames.blog/team/garo/&quot;&gt;Garo&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
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